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Games Inbox: Hollow Knight: Silksong release date, Zelda: Echoes Of Wisdom art, and double-A gaming


Hollow Knight: Silksong key art

Hollow Knight: Silksong – what’s taking so long? (Team Cherry)

The Thursday letters page is looking forwards to Elden Ring: Shadow Of The Erdtree, as one reader hopes for more Nintendo remasters.

To join in with the discussions yourself email gamecentral@metro.co.uk

Unsexy job
The Nintendo Direct was great and all but it later dawned on me the same thing that I’ve said at every one of these events for the last few years: where is Hollow Knight: Silksong? It was announced five years ago and we’ve seen virtually nothing of it since. Assuming it’s out this year it will be seven years since the last one, which seems a crazy amount of time for an indie.

Except because it’s an indie game it means the problem isn’t handling massive teams and working out high-tech cut scenes. I believe the team of developers is actually very small and I’m sure the budget isn’t that big. So what’s going wrong? I assume mission creep more than anything else, especially as it was originally intended to be just DLC.

I think this is a good example of how it’s not just Spider-Man 2 style blockbusters that are a problem to make now but even relatively modest indie games. Developers have got to learn how to restrain themselves and aim for something that can be made relatively quickly and cheaply. That doesn’t mean the game has to be worse, just made more efficiently – so that it actually comes out.

I agree with everything the ex-Sony guy said about concentrating on AA and less high-tech graphics and I think the problems with Silksong prove it’s a problem that’s creeping into everything now. Since it wasn’t at any of the showcases I assume the release date won’t actually be this year, but more likely 2025 or later.
Goulash

Everybody loves Zelda
I love how all the fans seem to have immediately embraced the new Zelda game, all that fan art was adorable. I kind of wish they’d called it The Legend Of Link: Zelda’s Adventure, or something similar, but I guess maybe that doesn’t have quite the same marketing appeal.

I have to say I really like the idea of the game too. The whole idea of cloning ordinary objects and monsters and using them in unlikely puzzle-like situation seems really clever, especially given how many there are. It’s by far my most anticipated game from this recent showcase season and proof that you don’t need big budgets or complicated stories to make a good game, you just need clever ideas and fun gameplay.

If Nintendo is going to make lower budget spin-offs like this every year there isn’t a mainline game then I am all for it. Impa could do with her own game too, and Shiek – since I don’t get the feeling she’ll be in Echoes Of Wisdom? Or was Shiek meant to be a guy? Thinking about it, I’m not sure how much of a disguise it was meant to be.
Farquinn

GC: We think the character is male.

As …read more

Source:: Metro

      

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